![]() This effect isn’t particularly interesting, but if you did need some slight vignetting this allows you to apply it and control it without the need for yet another 3rd party processing app. Face tracking is an option where the vignette follows your face. If you want a moodier look, there is the option to have a vignette. You can watch a demo video on the Eye Contact feature here. Which video was the eye contact feature on? You tell me! That being said, have I used it in a tutorial before? Perhaps. Still, if you’re recording something, such as a tutorial where your face is front and center, it can be risky to where there can be moments where your eyelids seem like it’s twitching. The eye contact feature can be helpful if you’re doing a video call presentation. The eyelids can appear as if they are dancing, depending on where you are. Using a wide-angle camera, such as the Kinect Azure, seems unnatural. ![]() I find if I look up, there are some jittery moments. Since it is still in beta, it could be better. Your eyes look wide, and if you’re looking off to the side, it eases the transition back to the center rather than snapping. ![]() It wasn’t until recently NVIDIA added the effects on the Broadcast App. Latest NVIDIA Video Effects Eye Contact (beta)Ī year ago, NVIDIA announced in NVIDA Maxine that there is Augmented Reality SDX that offers AI-powered, real-time 3D eye tracking, which allows simulated eye contact just using your camera input. Also, make sure you have the latest NVIDIA driver. The NVIDIA Broadcast App is free to install. The only requirement for using the NVIDIA features is an NVIDIA RTX GPU. It’s a powerful tool that doesn’t require any fancy sensor or camera (aside from an appropriate GPU), but any webcam can be applied. There are great new effect features you can start integrating so we will cover all the latest and original effects and their particular use. For example I play supersampled at 140, in my case removing supersampling and playing at 100 gives me at most a 3fps difference so it’s not something that’s causing stutters or frame drops, but other users have reported good results.Īll in all, it’s almost impossible to say “try this” and having any certainty, the only certain thing is that the frame drops and stutters are there for a lot of people, under different situations and setups.We covered the multi uses of NVIDA broadcast in the Interactive & immersive HQ in the past, but now a lot of the AI features from NVIDIA Maxine are now integrated into the broadcast app. In my experience, it’s a trial and error process. Clearing the rolling cache (this also between changes on other settings).Checking if a mod is affecting the game by removing everything from Community.Reducing TLOD and OLOD to 150 and downwards.Disabling any real world traffic injectors.Disabling AI (particularly for the frames drops at airports), real traffic, etc.Checking your internet connection (photogrammetry really uses a lot of bandwidth).Generally speaking the proposed solutions have been: For some people work, for some people they don’t work. Several solutions have been proposed but really there’s none that actually solves for everyone. Also a known issue is severe frame drop at airports. Does anyone else with a fully capable system get this? Perhaps maybe this is a PSU issue? I used to own a 5600x and I don’t remember this happening with that CPU since it drew a lot less power, however when I check my wattage, I am usually around 450-500w when in MSFS, way less than 850.Īs far as I’ve seen, unfortunately the stutters issue is happening to a lot of users and so far there isn’t an identified unique cause. Again, I can run this sim, my pc is more than capable of doing so and around 70% of the time it runs fine, but the other 30% is composed of this: 20.48 MB file on MEGAĪll my temperatures are fine, I’ve tried performing a DDU, reseating cables, reinstalling the sim, reinstalling windows, removing all addons, everything. (which was totally butchered because of being at either 5 fps or stuttering horribly) I couldn’t record this in that moment, but I managed to get a video after I landed. I just had an approach into Newark that I had to autoland because I was getting 5 fps for 15-25 seconds at a time, 10 seconds of normal fps, then back to 5 fps, on repeat. My GPU usage will drop so low that the sim is unplayable. Sometimes I can go for hours in the sim without this happening but once it starts it never stops until I restart. ![]() Benchmarking in 3DMark, Heaven, X-Plane, playing intensive games like RDR2 or Cyberpunk, I never get performance like this. ![]()
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